// Copyright (C) 2004-2006  Autodesk, Inc.
// 
// This library is free software; you can redistribute it and/or
// modify it under the terms of version 2.1 of the GNU Lesser
// General Public License as published by the Free Software Foundation.
// 
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
// 
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

// SchemaMgr.cpp : Defines the initialization routines for the DLL.
//

#include "stdafx.h"
#include "SchemaMgr.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

//
//  Note!
//
//      If this DLL is dynamically linked against the MFC
//      DLLs, any functions exported from this DLL which
//      call into MFC must have the AFX_MANAGE_STATE macro
//      added at the very beginning of the function.
//
//      For example:
//
//      extern "C" BOOL PASCAL EXPORT ExportedFunction()
//      {
//          AFX_MANAGE_STATE(AfxGetStaticModuleState());
//          // normal function body here
//      }
//
//      It is very important that this macro appear in each
//      function, prior to any calls into MFC.  This means that
//      it must appear as the first statement within the
//      function, even before any object variable declarations
//      as their constructors may generate calls into the MFC
//      DLL.
//
//      Please see MFC Technical Notes 33 and 58 for additional
//      details.
//

// CSchemaMgrApp

BEGIN_MESSAGE_MAP(CSchemaMgrApp, CWinApp)
END_MESSAGE_MAP()


// CSchemaMgrApp construction

CSchemaMgrApp::CSchemaMgrApp()
{
    // TODO: add construction code here,
    // Place all significant initialization in InitInstance
}


// The one and only CSchemaMgrApp object

CSchemaMgrApp theApp;


// CSchemaMgrApp initialization

BOOL CSchemaMgrApp::InitInstance()
{
    CWinApp::InitInstance();

    return TRUE;
}

